Game review: Agatha Christie: Peril at End House

While I was never a fan of Agatha Christie's novels, I have found myself drawn to adaptations of her novels. It was Agatha Christie no Meitantei Poirot to Marple (Agatha Christie's Great Detectives Poirot and Marple), the 39-episode anime series, that first drew me into the world of Hercule Poirot. This time I found myself playing the Agatha Christie: Peril at End House video game. Peril at End House is the story of the attempted murder of Nick Buckley. As Poirot, you must unravel the mystery of who would try to kill the current owner of End House and why they would even bother as the estate is rapidly falling apart. Each of the main levels are basic hidden object games. However, in between each level, you are given different types of puzzles in order to find more clues to direct you to a suspect.

I really enjoyed this game. The hidden object levels are difficult enough to make you think yet still easy enough to keep you from getting frustrated. That difficult-yet-easy rating follows through to the in-between levels. Sometimes you will need to match a suspect to a clue, which means you need to pay attention to all of the clues you come upon in the main levels. Sometimes there will be a ripped newspaper clipping that you will need to put back together. Sometimes it will be trying to figure out the combination to a safe. All of these tasks have a hint of difficulty in them but they are still easy enough if you pay attention to the clues. I have to say that I can't wait for the next Agatha Christie game to come out. I hope it's just as fun as this was.