I really want to lose some weight. Doesn't everyone? I would like to get some sort of strength equipment set up in my house so I could work out whenever I want to. Unfortunately, I don't have anywhere to put it. What I need is something that I can fold up and stick under the couch yet isn't too difficult or heavy for me to set up and move around. That doesn't leave me a whole lot of choices. These are the times I think exercising sucks. I want to do it but I have nowhere to put any equipment TO work out. Bah!
Game review: Megastore Madness
There are a ton of time management games out there but I've never seen anything like Megastore Madness. Your parents have left for a couple of months so it is up to you to run the family store. In the beginning, there are three workers to help you. One restocks shelves, one helps customers and one is a cashier. Juggle the three of them to keep your shelves fully stocked and your customers happy. I went into this thinking that it could be a lot of fun. Instead, it's annoying. In a normal time management game, you only have one player to pay attention to in order to help customers or stock shelves or whatever. However, in this game, you have three that you have to control. It's not particularly easy to keep up with the items flying off the shelves, the little kids tossing toys all over the place (which the stockboy cleans up), helping customers find what they want and still cashing them out before they get angry. As a result, I ended up focusing mostly on the stockboy and customer-helping girl and completely forgetting about the cashier. Then the customers would get mad. To make matters worse, the game adds workers as the customers get more difficult.
This would have been a good game if there were fewer people for you to control. A person's attention can only be focused in so many places at once. Having to focus on up to 6 people is rather difficult. If you want to have that many helpers, then there should be some non-controllable characters in there. There is no reason for us to control the stockboys. They should be able to see what needs to be restocked or what needs to be cleaned up automatically. That would leave us, the player, to deal with just the customers' needs. It would still give us up to 4 characters to control but then our attention isn't focused absolutely everywhere and we can get things accomplished in a timely manner. As it stands, the game is just too chaotic to play properly.
Cruisin'?
I've always wanted to go on some cruises. Well, kind of anyway. See, I have a problem. I don't like deep water. Water that I can stand up in that is below my head is fine. Water that is over my head is not cool. Sadly, cruises don't occur in my bathtub. I suppose I could go on a cruise and just lock myself in my cabin or stay in all of the indoor areas but I don't know how much fun that would be. It seems like a waste of money to do things that I can do cheaper on shore.
Game review: Can You See What I See?
As geeky parents, our kids often see us doing geeky things like playing video games. Many times, the kids want to play too but, a lot of the time, the games are just too difficult to the child to do anything besides watch. Can You See What I See? is different. The premise of the game is that you are helping run a collectible store. It is your job to fill each customer's order. Each location is broken into four areas. You click between the four corners in order to find all of the objects on the list. While the areas are generally pretty cluttered, the list of objects is fairly easy to read. So, at worst, the child can pick which area to look in and probably read the list to you. And, chances are, they can probably find the objects faster than you can!
My daughter absolutely loves this game. I think that she kind of likes being able to find the objects faster than I can. She still needs my help once in awhile but, for the most part, I'm just there to tell her that she's doing well. That's OK. There are still a lot of games where I can find things faster than she can. Can You See is still a nice game that we can play "together."
TV review: The Sarah Jane Adventures
For those Doctor Who fans in the United States, last night was the premiere of The Sarah Jane Adventures on the SciFi channel. People who have watched the original series of Doctor Who know Sarah Jane (Elisabeth Sladen) as the companion for the Third and Fourth incarnations of The Doctor. After she left The Doctor, Sarah Jane was back to everyday normal life. Can a companion go back to "normal" life? Sarah Jane decided that she would help aliens who have crash landed on Earth instead. The first episode of the series ran for an hour and a half. Supposedly, people say that the show is "kiddified." However, I didn't find that to be true. Yes, the show is not as dark as Doctor Who but then again Sarah Jane isn't a TimeLord nor is she the last of her race. It's not as sexually charged as Torchwood but then again Sarah Jane said she couldn't find a man who was better than The Doctor. There are still aliens and gadgets and fighting. They are all just done in Sarah Jane's way. (I thought the Sonic Lipstick was cute!) I'm looking forward to future episodes and I hope that the show doesn't get written off as "childish" or something.
A new newsletter for TGW
The Geek Within has a newsletter over at Yahoo Groups but I am terrible at updating it. I was thinking about giving Zookoda a try. Supposedly they are aimed directly at bloggers, unlike Yahoo Groups which is better for discussion groups. However, my problem is that I just forget to write a news letter and I'm not particularly sure what I want to say when I do sit down to write it. I mean, all my content is on the website so I don't want to just copy/paste what I write here. That would be detrimental to the whole idea of driving traffic to the website. I suppose I don't really have anything to lose by giving Zookoda a try, right? At best, I love the service and everyone will know when to come back to the website to read new content. At worst, I hate it and delete my account. It does look like Zookoda is a part of PayPerPost, which is a service I like even though I haven't used it in a long time. From what I could tell, PPP had a good idea of what would help bloggers become successful businesspeople.
Here is the sign-up form for my subscription, though it will take me a little while to figure out how to put any content into the subscription. Be the first to sign-up and....see if I can figure this out....
Hopefully this will be a lot better than the Yahoo Groups. I think I can customize it to update by itself, which will be a LOT easier for me. I know I'll forget to do it if I have to manually update it. Cross your fingers for me!
Game review: Escape The Museum
While it may not seem like it, I did stop playing casual video games for a couple of days. That meant that I had a lot to catch up on. I decided to start with Escape The Museum, a hidden object game. This was probably the most interesting hidden object games I have played in a long time. Instead of just being a straight-forward game requiring you to find a list of objects in a location, there are different levels to each location. Your character has been trapped in a museum by an earthquake and she is trying to get to her daughter, located in a different area of the museum. Unfortunately, parts of the museum have been badly damaged by the quake and, therefore, you need to figure out a way to get to the next room. This is the part that makes the game interesting. You do get a 'shadow list' - where your list is just shadows of the objects you need - of objects that you need to open the door. In some cases, it's the key to the room; in others, the objects work together to lift a heavy object out of the way. Of course, some of the objects are needed to interact with objects in the room in order to find ANOTHER object. For example, you'll need to find a coin to use in the soda machine to get a soda to spray on an electrical box to short out the door lock. See? You need to do a little more thinking for this game!
There are also traditional hidden object pieces in the game. The museum curator will call you on your cell phone asking you to save some of the museum pieces. Then you will get your traditional list of objects to search for. I found this part to be a little more difficult than other hidden object games. Mostly because some of the items were so small, it was difficult to see them - especially in some of the messier rooms. But you can always call for help if you need it.
I thought this was a really great game. It kept all of the aspects of a hidden object game but changed them up a bit to make it more interesting. This isn't a game that kids would be able to play easily. However, it is a good game if you are an adult looking for a little more oomph in your hidden object game.
Favorite Friday
Most people are familiar with the term "Rick Roll" nowadays. It's where you click on the link to a video and, instead of getting the video you were expecting, you get the music video for Rick Astley's "Never Gonna Give You Up." For me, the funniest thing about this fad is that my mother owned that album and she loved it. So, in honor of my mother and Rick Astley, today's Favorite Friday video is the VH1 Pop-Up Video version of "Never Gonna Give You Up."
Timesheet software
If you run your own business, it's important to track expenses and how you are using your time. There's a free timesheet software out there called, duh, Timesheet. Here's a link for you to read some Timesheet success stories. I think this would be a great way to track your projects. Much easier than just keeping an Excel file or writing it on a dry erase board. Though I haven't personally tried it out. Give it a go then tell me what you think! Maybe I'll start using it for my own projects!
Game review: Doggie Dash
Yet another game from the makers of Diner Dash. This time around it's Doggie Dash. You play one of two new business owners, Walter or Scarlett. The two have joined forces to open a pet grooming store. It is your job to make the pets pretty while growing your business. This game plays a lot like Paradise Pet Salon. You start out with two bath stations, two cutting stations and two ribbon stations. Since you already have all the tools you need for the business, you simply need to upgrade them each level. Yes, you can even upgrade the employees so they will move faster. In some of the higher levels, you can purchase items to keep the pets/customers happy while they wait their turn.
I found the beginning levels very easy to play. A little too easy, really. I was able to get gold stars on every level, which is nice but a little tedious after awhile. I want to be able to really work to get the gold star. However, this is off-set by the next store level being rather difficult. I'm actually stuck in the game because there are too many pets coming in and none of my stations move fast enough to accommodate them before they get angry. Perhaps I need to start the entire level over again so I can re-upgrade the stations but that's a little ridiculous. You should be able to pass a level no matter which stations you choose to upgrade first.
Looking at it in a general sense, the game is just OK. I think it just needs a few tweaks before it can be a great game. Instead of just being able to upgrade the stations, give the option to add a third station when the customer load gets heavy. Stop having so many cranky pets that require immediate attention before they leave the store. Get rid of the pieces to entertain the customers. The employees don't have time to use them anyway. Or, even better, add an additional employee to help with the overload. The game would be a lot better with just a few of these little changes. Until then, I'll stick with Diner Dash instead.

